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70V / 100V — Constant-Voltage Distributed Audio

70V (and 100V) distributed audio systems allow a single amplifier to drive many speakers over long cable runs without impedance-matching calculations, using transformer-coupled taps at each speaker.

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AEC — Acoustic Echo Cancellation

DSP algorithm that removes room reflections and far-end voice echo from microphone signals to enable full-duplex conferencing.

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AES — Audio Engineering Society and Digital Audio Standards

The Audio Engineering Society (AES) and its key standards — AES3, AES67, MADI, and OCA — that define professional digital audio.

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AES67 — Audio over IP Interoperability Standard

AES67 is the SMPTE/AES standard for interoperable audio over IP, defining RTP transport, PTP clocking, and SDP/SAP discovery so that Dante, Ravenna, Livewire, and Q-LAN devices can exchange audio across platforms.

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ARC and eARC — Audio Return Channel

ARC and eARC carry audio from a display back to an audio device over the HDMI cable — eliminating a separate audio cable from the display to the DSP or amplifier.

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Beamforming — Steered Microphone Arrays

Beamforming uses an array of microphone capsules with DSP spatial filtering to steer a directional pickup pattern toward active speakers, rejecting off-axis noise — the technology behind MXA, Parlé, TeamConnect, and Stem ceiling microphones.

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BYOD — Bring Your Own Device

Supporting personal laptops, tablets, and phones to connect to room AV systems for presentation and conferencing without fixed infrastructure endpoints.

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BYOM — Bring Your Own Meeting

BYOM allows a room's AV infrastructure (camera, microphone, speakers, display) to be used by a video conference running on the user's personal laptop, bridging the gap between dedicated room codecs and unmanaged BYOD rooms.

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Chroma Subsampling — 4:4:4, 4:2:2, and 4:2:0

Chroma subsampling reduces video bandwidth by transmitting less color (chroma) information than luminance — understanding 4:4:4 vs. 4:2:0 determines whether a signal chain can carry 4K60 over HDMI 2.0.

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CMRR — Common Mode Rejection Ratio

CMRR quantifies how well a balanced audio input rejects noise and interference that appears equally on both conductors — the key specification that makes balanced audio essential for long cable runs in AV systems.

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Codec — Compression/Decompression

A codec encodes and decodes audio or video signals using compression algorithms — understanding codecs determines the quality, latency, and bandwidth trade-offs in video conferencing, AV-over-IP, and streaming systems.

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Dante — Digital Audio Network Transport

Industry-standard audio networking protocol by Audinate carrying uncompressed multi-channel digital audio over standard Gigabit Ethernet with sub-millisecond latency.

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dB — Decibel Reference Suffixes (dBu, dBFS, dBSPL, dBm, dBV)

Decibel suffixes define the reference point for audio level measurements — confusing dBu with dBFS or dBSPL is one of the most common errors in gain structure setup.

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DSP — Digital Signal Processing

Real-time digital manipulation of audio signals using algorithms running on dedicated processor hardware, enabling mixing, routing, EQ, dynamics, and conferencing functions in AV systems.

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EDID — Extended Display Identification Data

EDID is the data structure a display presents to a source to advertise its supported resolutions, refresh rates, and audio formats — the root cause of most HDMI "no signal" and wrong-resolution failures.

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Gain Structure — Setting Levels Through the Signal Chain

Gain structure is the systematic setting of amplification and attenuation at every stage in an audio signal chain to maximize signal-to-noise ratio while maintaining adequate headroom before clipping.

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HDBaseT — HDMI over Category Cable

HDBaseT transmits 4K HDMI, RS-232, IR, Ethernet, and PoE over a single Cat6A cable up to 100 m — the dominant long-distance HDMI extension standard in installed AV.

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HDCP — High-bandwidth Digital Content Protection

HDCP is the content protection handshake required on every HDMI link carrying protected content — a single non-compliant device in the chain blocks the signal entirely.

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HDR — High Dynamic Range

HDR extends the brightness and color range of video signals beyond standard dynamic range, enabling displays to show specular highlights and deep shadows simultaneously — relevant for 4K content delivery and display specification in AV.

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IGMP — Internet Group Management Protocol

IGMP controls multicast group membership on Ethernet networks — required for Dante audio and AV-over-IP video to work correctly without flooding every switch port with unwanted traffic.

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Impedance — Audio and Video Impedance Matching

Impedance determines how audio and video signals are loaded and transferred between devices — mismatched impedance causes signal loss, frequency response errors, and reflections in video systems.

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Latency and Jitter — AV Network Timing

Latency is the delay from source to destination; jitter is the variation in that delay — both critically affect live audio, video conferencing, and AV-over-IP systems.

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LPCM — Linear Pulse Code Modulation and Audio Formats

LPCM is the uncompressed digital audio standard carried over HDMI and AES3 — understanding LPCM vs. compressed formats (Dolby Digital, DTS, Atmos) determines what a system can de-embed, process, and distribute.

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MTR — Meeting Transformation Room

Premium hybrid collaboration spaces with certified hardware, AI-driven audio/video, and deep UCC platform integration for Teams, Zoom, and Webex.

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NDI — Network Device Interface

IP video protocol by NewTek/Vizrt streaming broadcast-quality video over standard Ethernet with automatic device discovery, widely used in production, streaming, and corporate AV.

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PoE — Power over Ethernet

PoE delivers DC power over Cat cable alongside network data, eliminating separate power supplies for IP cameras, VoIP phones, wireless APs, HDBaseT receivers, and AV control devices.

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PTP — Precision Time Protocol (IEEE 1588)

PTP (IEEE 1588) synchronizes clocks across a network to sub-microsecond accuracy — essential for Dante, AES67, AV-over-IP, and any system where audio or video devices must share a common time reference.

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PTZ — Pan/Tilt/Zoom Camera

Motorized camera with independent pan, tilt, and optical zoom motors for remote framing control in conference rooms, lecture halls, and broadcast studios.

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QoS — Quality of Service

QoS prioritizes time-sensitive AV traffic (Dante audio, AV-over-IP) over bulk data on shared networks, preventing dropouts caused by congestion from IT traffic.

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RS-232 — Serial Control Interface

RS-232 is the most common wired control interface in AV — used to control displays, projectors, PTZ cameras, and DSPs from control processors via simple ASCII or binary command strings.

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RT60 — Reverberation Time

RT60 is the time in seconds for a sound to decay 60 dB after the source stops — the primary acoustic measurement that determines whether a room is suited for speech, music, or neither.

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RTP and RTSP — Real-Time Transport Protocols

RTP carries real-time audio and video over IP networks; RTSP controls the playback of those streams — together they underpin Dante, AES67, IP camera streaming, and IPTV in AV systems.

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SDI — Serial Digital Interface

SDI is the professional broadcast video standard for lossless uncompressed video over coaxial cable — immune to HDCP, capable of very long runs, and the backbone of broadcast and live production AV systems.

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SIP — Session Initiation Protocol

SIP is the signaling protocol for VoIP and video conferencing — understanding SIP is essential for integrating telephone interfaces, paging systems, and SIP-based video conferencing endpoints with AV systems.

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SNR — Signal-to-Noise Ratio

SNR quantifies how much stronger the desired signal is than the noise floor — a fundamental specification for microphones, preamps, DSPs, and amplifiers that determines how quiet a system can be before background noise becomes audible.

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STI — Speech Transmission Index

STI is the standard objective measure of speech intelligibility in a room — a value from 0 to 1 that predicts how clearly spoken words will be understood by listeners, accounting for reverberation, noise, and system distortion.

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THD — Total Harmonic Distortion

THD measures the nonlinear distortion added by audio equipment — amplifiers, DSPs, and converters — expressed as a percentage or dB below the fundamental, indicating how cleanly the device reproduces a signal.

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UCC — Unified Communications and Collaboration

Integrated platforms combining video conferencing, voice, messaging, and content sharing for seamless hybrid communication — Teams, Zoom, Webex, and Google Meet.

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VISCA — Video System Control Architecture

VISCA is the dominant PTZ camera control protocol — a binary command set sent over RS-232 or UDP/TCP that commands pan, tilt, zoom, focus, iris, and preset recall on virtually every professional PTZ camera.

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VLAN — Virtual Local Area Network

VLANs segment a physical network into isolated Layer 2 broadcast domains — essential for separating AV, IT, and control traffic while sharing common switch infrastructure.

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